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hey there, is it possible to make the 360 background animated? With frame by frame animation, or a gif or something else?

(+1)

You can change the background with the following script call:

ThreeManager.changeTexture("filename.ext");

Run the above code every x frame in a parallel event and now you have an animated background. Something like so:

ThreeManager.changeTexture("Port_1.png");
Wait: 5 frames
ThreeManager.changeTexture("Port_2.png");
Wait: 5 frames
ThreeManager.changeTexture("Port_3.png");
Wait: 5 frames

Ahh makes sense! Thank you for your reply

(1 edit)

Let us define a room with a ground of steps to move around and teleport points, please

I have added fps movement on v.1.0.3.


For teleportation, you can use the script call:

ThreeManager.player().setPosition(x,y,z); //Replace x,y,z accordingly. 
(2 edits)

Hello, great plugin! One note so far; I noticed that once I enable this plugin the game will no longer let me save through the 'open save screen' event command or the SceneManager script call. 

Edit: Also if I exit out of the save screen it takes me out of the 360 scene. I'm on MV

I have pushed v.1.0.2 update. When navigating to another scene from the map while a 360 scene is on going, call the below script call before  calling the save command or SceneManager.push(Scene__Save) :


ThreeManager.saveTemp();

That worked, thank you for the fast response! It does show the map for a bit after the save, but that should be manageable.

Could you add a little of player walking movement around the map? like in VR google maps

(1 edit)

Getting an error when I try and move to a new 360 map scene with a transfer player command: Type error "cannot read property 'parent' of null"


Edit: Dunno if it was actually this plugin, hold on.

(+1)

I have just pushed an update (v.1.0.1) to fix this.