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There is a bug where if you change enemies it forces the cursor to duplicate and move the already existing one to move up, can you please fix this?
Sounds like you're using visustella plugins. The plugin by itself doesn't cause the bug you're describing.
Is there any way to offset the cursor for some enemies? It's showing up in a really weird place for some enemies and I'd like to change it for them.
Add the below tags to the notes section of an enemy. Replace number accordingly.
<battleCursorOffsetX:number>
<battleCursorOffsetY:number>
hmm, when I do that it doesn't do anything.
Sorry, was in bed when I typed the above. I double checked and it's <battleCursorOffsetX> or <battleCursorOffsetY>, not battler. Refer to the help section of the plugin, the different meta tags should be included there.
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There is a bug where if you change enemies it forces the cursor to duplicate and move the already existing one to move up, can you please fix this?
Sounds like you're using visustella plugins. The plugin by itself doesn't cause the bug you're describing.
Is there any way to offset the cursor for some enemies? It's showing up in a really weird place for some enemies and I'd like to change it for them.
Add the below tags to the notes section of an enemy. Replace number accordingly.
<battleCursorOffsetX:number>
<battleCursorOffsetY:number>
hmm, when I do that it doesn't do anything.
Sorry, was in bed when I typed the above. I double checked and it's <battleCursorOffsetX> or <battleCursorOffsetY>, not battler. Refer to the help section of the plugin, the different meta tags should be included there.