Physics Engine Platformer Plugin (v.1.2)
Added Features:
- Several new plugin parameters were added for better and more precise control of the player:
- Stop Velocity Rate - Multiplied to current horizontal velocity after moving / dashing to either reduce or retain "floatiness" / momentum.
- Fall Velocity - Added on top of gravity to increase/decrease the speed at which the player descends.
- Terminal Velocity - Define the max speed at which the player can fall.
- Coyote Frames - Small window of time after leaving a platform where the player can jump despite being airborne.
- Added Dash action and corresponding parameters (Dash Force, Dash Frames, Cooldown, etc.).
- Added keyboard and gamepad binding for Jump and Dash actions to the plugin parameters.
Minor Changes:
- Arrow up key is now used to interact with events, rather than the "ok" button (spacebar / enter), similar to Hollow Knight's implementation.
Files
Platformer DEMO MZ (v.1.2).zip 94 MB
34 days ago
Platformer DEMO MV (v.1.2).zip 372 MB
34 days ago
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Physics Engine Platformer Plugin - RPG Maker MZ / MV
Physics engine platformer plugin for RMMZ / RMMV
Status | Released |
Category | Tool |
Author | GBRO Games |
Tags | Physics, plugins, rmmv, rmmz, RPG Maker, rpg-maker-mv-plugin, rpg-maker-mz-plugin, rpg-maker-physics-plugin, rpg-maker-platformer, rpg-maker-plugins |
More posts
- Physics Engine Platformer Plugin (v.1.1)40 days ago
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