Physics Engine Platformer Plugin (v.1.2)


Added Features:

- Several new plugin parameters were added for better and more precise control of the player:

  • Stop Velocity Rate - Multiplied to current horizontal velocity after moving / dashing to either reduce or retain "floatiness" / momentum.
  • Fall Velocity - Added on top of gravity to increase/decrease the speed at which the player descends.
  • Terminal Velocity - Define the max speed at which the player can fall.
  • Coyote Frames - Small window of time after leaving a platform where the player can jump despite being airborne.

- Added Dash action and corresponding parameters (Dash Force, Dash Frames, Cooldown, etc.).

- Added keyboard and gamepad binding for Jump and Dash actions to the plugin parameters.


Minor Changes:

- Arrow up key is now used to interact with events, rather than the "ok" button (spacebar / enter), similar to Hollow Knight's implementation.

Files

Platformer DEMO MZ (v.1.2).zip 94 MB
34 days ago
Platformer DEMO MV (v.1.2).zip 372 MB
34 days ago

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